Revision 594942

Go back to digest for 15th October 2006

Other in KDE Base

Luboš Luňák committed changes in /branches/work/kwin_composite:

A really nice trick from Compiz. OpenGL coordinates have Y upside down ( [0,0] is bottomleft, unlike topleft with X ), so simply flip the whole scene upside down and move it up -> the coordinates match, except for when mapping pixmap to textures.

File Changes

Modified 2 files
  • /branches/work/kwin_composite
  •   /scene_opengl.cpp
  •   /scene_opengl.h
2 files changed in total