Revision 616115
Go back to digest for 24th December 2006Features in Games
Dmitry Suzdalev committed changes in /trunk/KDE/kdegames/klines:
I had lot of joy with klines development today :).
That's because I have just implemented an "A*" pathfinding algorithm.
I found excellent beginners tutorial at www.gamedev.net.
I wonder if it is needed in other kdegames?
If yes, I think, it is easy to make it more general for other's use.
I failed to understand how the pathfinding is implemented in the old klines code, there were no comments, just a pure code with some misterious vars.
So I went to gamedev and found how to do that myself :).
Path is found but not used yet. That's what I'll do next ;).
File Changes
Modified 4 files
- /trunk/KDE/kdegames/klines
- /animator.cpp
- /animator.h
- /commondefs.h
- /scene.h
4 files changed in total