Revision 793377
Go back to digest for 6th April 2008Bug Fixes in Games
Nicolas Roffet committed changes in /trunk/KDE/kdegames/kmines:
There was a bug in KMines: the program was freezing in a custom game if you chose to put in the field so many mines that there was not at least 9 free positions. Now, it's working.
New to avoid trivial games, KMines now constrains the user to let at least 10 (-> one more than 9) positions free.
Note: I'm not sure it's a good idea to avoid to put mines on neighbor positions to the start position... To discuss...
File Changes
Modified 3 files
- /trunk/KDE/kdegames/kmines
- /minefielditem.cpp
- /minefielditem.h
- /scene.cpp
3 files changed in total