Revision 807928
Go back to digest for 18th May 2008Other in Games
Benoît Jacob committed changes in /trunk/KDE/kdegames/kubrick/src/kubrick.cpp:
use multi-sample (anti-aliased) OpenGL if available.
In my experience this only enables anti-aliasing on OpenGL setups that can really afford it, so it shouldn't make kubrick slower for underpowered/software-only OpenGL setups.
Of course if it did, it should be removed or made a non-default option.
File Changes
Modified 1 files
- /trunk/KDE/kdegames/kubrick/src/kubrick.cpp
1 files changed in total