Revision 825929
Go back to digest for 6th July 2008Features in Games
Rivo Laks committed changes in /trunk/playground/games/astrododge:
ODE integration, i.e we're using a real dynamics/collisions engine now :-)
There's still quite much todo: use actual models instead of spheres for collision detection, optimizations, tons of code cleanups and more, but it's already better than the previous version.
And of course it means that ODE is in the required software list now.
File Changes
Added 3 files
- /trunk/playground/games/astrododge/cmake
- /modules
- /modules/FindODE.cmake
Modified 12 files
- /trunk/playground/games/astrododge
- /CMakeLists.txt
- /src/asteroid.cpp
- /src/asteroid.h
- /src/bullet.cpp
- /src/CMakeLists.txt
- /src/gameobject.cpp
- /src/gameobject.h
- /src/gameworld.cpp
- /src/gameworld.h
- /src/mainwindow.cpp
- /src/mainwindow.h
- /src/ship.cpp
15 files changed in total