Revision 830379
Go back to digest for 13th July 2008Other in User Interface
Martin Gräßlin committed changes in /branches/work/soc-kwin-cube/effects:
We only need window quads in cylinder - not in cube.<brCylinder vertex shader is working correctly for every number of desktops.
There is still a problem with odd number of desktops.
This has to be addressed in the effect.
File Changes
Modified 4 files
- /branches/work/soc-kwin-cube/effects
- /cube.cpp
- /cylinder.cpp
- /cylinder.h
- /data/cylinder.vert
4 files changed in total