Revision 830379

Go back to digest for 13th July 2008

Other in User Interface

Martin Gräßlin committed changes in /branches/work/soc-kwin-cube/effects:

We only need window quads in cylinder - not in cube.<brCylinder vertex shader is working correctly for every number of desktops.

There is still a problem with odd number of desktops.
This has to be addressed in the effect.

File Changes

Modified 4 files
  • /branches/work/soc-kwin-cube/effects
  •   /cube.cpp
  •   /cylinder.cpp
  •   /cylinder.h
  •   /data/cylinder.vert
4 files changed in total