Revision 1191671
Go back to digest for 7th November 2010Other in Games
Stefan Majewsky committed changes in /trunk/KDE/kdegames/kolf:
First use of Tagaro::Scene, Board, and SpriteObjectItem in KolfGame class.
This demonstrates how Tagaro::Board's automatic scaling makes big parts of the current resize handling code obsolete.
File Changes
Modified 2 files
- /trunk/KDE/kdegames/kolf
- /game.cpp
- /game.h
2 files changed in total