Revision 8856681...
Go back to digest for 6th February 2011Features in KDE Base
Martin Gräßlin committed changes in [kde-workspace/graesslin/kwin-gles] /lib:
Combine built-in vertex with custom fragment shader
ShaderManager supports a new concept to load just a fragment shader from file and use a built-in shader for the vertex shader.
This allows an effect to use a custom fragment shader.
File Changes
Modified 2 files
- /lib
- kwin/kwinglutils.cpp
- kwin/kwinglutils.h
2 files changed in total