Revision c7952f1...
Go back to digest for 6th February 2011Features in KDE Base
Martin Gräßlin committed changes in [kde-workspace/graesslin/kwin-gles] /lib:
New ShaderManager
The ShaderManager provides the built-in shaders for scene and effects.
Scene and effects can simply push one of those built-in shaders or a
custom one on a stack ensuring that the previously bound shader will be
rebound when the shader is poped again.
The class will be extended to not only have built-in shaders but also to
load custom shaders and being the only way to bind a shader at all.
File Changes
Modified 2 files
- /lib
- kwin/kwinglutils.cpp
- kwin/kwinglutils.h
2 files changed in total