Revision 07d39eb...
Go back to digest for 10th April 2011Optimization in Graphics
Arjen Hiemstra committed changes in [gluon] /components/graphics/animatedspriterenderer:
Engine: Improve the animated sprite renderer.
This adds the following features:
- A property to indicate whether the animation should play.
- A property indicating whether or not the animation should loop.
- Create and delete a unique instance when running the game so that the animations are separate.
File Changes
Modified 2 files
- /components/graphics/animatedspriterenderer
- engine/animatedspriterenderercomponent.cpp
- engine/animatedspriterenderercomponent.h
2 files changed in total