Revision 1a47a38...
Go back to digest for 26th June 2011Features in Educational
Bernhard Beschow committed changes in [marble] src/lib/TextureLayer.cpp:
improve map quality when map width != height
Whenever the width and height of a map differ, choose the smaller one for calculating the visible tile level.
As a result, the tile level is increased earlier, leading to higher-resolution results.
Tested with the schangen1689 map theme.
File Changes
Modified 1 files
- src/lib/TextureLayer.cpp
1 files changed in total