Revision 7c55c16...

Go back to digest for 30th June 2013

Optimization in Games

Aaron J. Seigo committed changes in [bodega-server] server/lib/messagequeue.js:

message queueing now uses an hstore for key/value data

this eliminates the problem of having just a single text chunk for
the message; used in publisher/distributor requests, for instance,
to also note the partner id

not 100% happy with having to process the hstore results into an
associative array ourselves, but there you go

File Changes

Modified 1 files
  • server/lib/messagequeue.js
1 files changed in total