|Commits||1618 by 147 developers|
|Bugs Opened||360 in the last 7 days|
|Bugs Closed||260 in the last 7 days|
|Albert Astals Cid||
|Aleix Pol Gonzalez||
Internationalization (i18n) Status
|Albert Astals Cid||
There are 61 selections this week
don't reset the desktop model when windows change
many less unneeded resets and items recreation
the broken tooltip was a curious sideeffect of it
kaboutdata: Move license-related KAboutData enums to KAboutLicense.
In addition to the above, removes a deprecated ctor (and supporting
autotests), and code which was deprecated since KDE4.
I have added an apidox porting note mentioning K4AboutData (the
preferred compatibility route) to compensate.
Another change from the reviewed patch was to correct comments in the
apidox and mention K4AboutData in the class apidox.
ack'ed by ervin. See RR for full description. All tests pass here.
Do not overwrite event mask in WindowThumbnailItem
The WindowThumbnail needs XCB_EVENT_MASK_STRUCTURE_NOTIFY on the window.
For this it needs to change the window attributes. But it needs to keep
the existing event mask to not break other code. Also it cannot remove
the event mask again, as there is no chance to know whether another
component requires STRUCTURE_NOTIFY.
This fixes the not updating items in the tasks applet as the event mask
needed for KWindowSystem got overwritten.
[declarative/core] Use proper GLXFBConfig for glxpixmap
We need to use a GLXFBConfig which matches the depth of the window
pixmap's depth. So far it used the GLXFBConfig of the GL context.
This worked fine for RGBA windows, but failed for RGB windows on e.g.
some NVIDIA drivers.
After this change the FBConfig of the context is completely ignored,
instead it tries to find a good FBConfig for a given depth.
Whenever a FBConfig for a given depth is found it's inserted in a
cache shared between all WindowThumbnails so that we don't have the
X roundtrips all the time.
XapianDB: We only need the headers for malloc_trim
Reset currentItem in ListViews correctly
Without this patch, all items (apps, actions, etc.) would keep selection
state until someone else "steals" it. The problem is that in many cases,
it's not the mouse position that matters which item gets activated, but
the currently selected item in a given listview.
Adding an onExited handler to the onEntered handler fixes this, and thus
the bug that in some cases, the wrong app gets started.
Improve predictability of plasma-shell screen id's
So far we were just enforcing that 0 would be the primary screen. After
this change we will make sure that the rest are layed out horizontally and
then vertically if there's a 2 at the same position.
If a new screen is connected, we'll try to put it in the correct position
following the described situation.
Fix various bugs in favorites DND.
- Fix generally incorrect drop target viz positioning and when
the view is scrolled.
- Fix drop row calculation when the view is scrolled.
- Don't offer no-op drops into adjacent slots.
- Some additional safety checks.
Stop listing children of collapsed folders
Before this patch, KDirLister would continue listing any children of
collapsed folders, even though the children themselves were removed
from the model. This could lead to new items being inserted as
top-level items at some later point, because no parent could be found
for them. This inconsistent model state could lead to a crash later on.
Many thanks to Martin Koller for helping to debug this problem!
check for more complicated objects too
Make sure tracked hovered item is reset to null when leaving delegates.
Fixes a regression from 04bf5d0.
parentHasFocus false if Qt::WindowDoesNotAcceptFocus
Do not set a custom format on QQuickWindows
All QQuickWindows share a default format. By setting a custom format
it overwrites the default and this results in a format without a
stencil buffer being requested resulting in possible rendering errors.
This was used to get an alpha buffer. Instead use the static method
on QQuickWindow to request an alpha buffer.
Better notification position calculation
Should prevent popup in the middle of the screen situations
Allow the widget in the "Additional Information" dialog to resize
Improve digital clock's alignment in the panel
Two things, to improve the balance of the digiclock in a horizontal panel:
- Set the label's height to paintedHeight, this helps a bit in using a
balanced horizontal center line
- Give it a bit of spacing top and bottom to not look cramped vertically
Fix tag data not being updated by a TagModifyJob
TagModelPrivate::monitoredTagChanged() is called as expected,
but in the case where the tag is not being reparented (the
usual case), the new tag is not copied back into the parent's
mChildTags list. This means that TagModel::data() still accesses
the old tag via tagForIndex() and hence does not reflect the
Fix receiver of connect in KopeteEmailWindow
Correct is SLOT (not SIGNAL) for Kopete::ChatSession::typing(bool).
Without this patch typing events were not sent from Kopete Email Window.
Fix Bug 63780 - Auto-render HTML for certain email addresses
Fix Bug 334612 - Selecting text and pressing enter doesn't replace the text but only adds a newline
Only move to initial top-left position in table view on initial show
Fix tablet stylus rotation on Linux
The Windows part will be fixed during the upcoming sprint.
Fix reporting libgphoto2 errors via KIO
KIO::ERR_COULD_NOT_READ expects the error message parameter to be
the file that could not be read. Instead an error message from
libgphoto2 was given. Using KIO::ERR_SLAVE_DEFINED instead allows to
report the libgphoto error as part of the error message.
Example from before: Could not read file Bad parameters.
Example from after: Could not read. Reason: Bad parameters
CollectionBrowser: do not expand tree needlessly
The reasons were 2:
* we were adding every collection to m_expandedCollections all the
time, which then resulted in their expansion in each slotFilter()
* we were doing auto-expansion even in cases where collection was
updated, not just when user typed something
(fixed in is still 2.9 for consistency with earlier commits)
Restore showing who is typing in the group chat participants
REVIEWED-BY: Martin Klapetek
Check if the mpris metadata are actually new
It may happen that players emit the "PropertiesChanged" signal several
times during the playback (as for example player's features change)
which normally results in re-setting the same presence. So here's a
check preventing setting the same thing over and over again.
Reviewed-by: David Edmundson
Properly removes duplication of call-ui window for a single channel.
Fixes issue, made by b4626ae5b866464d9abfa2762b979224dbb4b589,
where call-ui dont make call at all, due to the typo in condition.
[kcmkwin/compositing] Fix storing of PluginEnabled states
Reparent decoration window by using a QWindow wrapper for the frame
Qt doesn't like that we reparent the decoration using low level xcb
calls. So let's use a QWindow wrapper for the frame and let Qt do
the reparenting itself.
First attempt to make it possible to select compiler at run-time.
This introduces CompilerProvider class that provides the parser with
default compiler directories and defined macros.
Also add a GUI option to choose the compiler.
Add a project name validation in the project creation dialog
This patch adds a regex validation for the project name in the project creation dialog. The user can break KDevelop with an abnormal project name. The first attempt was to add a general regex, but this would be to static. So the idea and the following implementation is:
- If the project template file, for example 'cmake_plaincpp.kdevtemplate', provides a 'ValidProjectName' value, this value will be used. This value is a normal regex. For example 'ValidProjectName=^[a-zA-Z][a-zA-Z]+$' is a valid configuration
- If there is no 'ValidProjectName' value, kdevplatform will use a normal regex, in this case '^[a-zA-Z][a-zA-Z0-9_]+$'. With this fallback mode we can guarantee, that templates without a 'ValidProjectName' also have a validation.
If this patch gets accepted I will add this configuration to the templates provided by KDevelop. I will also write a (bigger) patch to add these feature in KAppTemplate - if wished.
add "style" attribute to C++ syntax files, so C++ indenter will be disabled
when mode set to "Normal", because latter calls isComment() and isString()
and that leads to assert.
kde-info2html: get the shared resource dir instead of the (useless) image path
- the third argument of kde-info2html has not been used for ages. It was
originally to be used for the path of images, but it was soon replaced
by the current code which uses help:/... to find the images. Remove it
and the usage of KIconLoader.
- on the other side the usage of kde4-config to get the path for the shared
css is wrong, and kf5-config is in kdelibs4support (deprecated and higher
tier). So find the shared directory in the kio code and recycle the third
argument of the script for this purpose.
Adds AddInhibitionJob and Power::inhibit
Api should be ready for review, implementation still not finished since
the inhibition data is not being passed to the backends.
Short example of api:
AddInhibitionJob *job = Power::inhibit(Power::Sleep, "Inhibiting sleep);
InhibitionHolder *inhibition = job->inhibition();
Port of the KScreen KCM to KF5
It is quite verbose as it was using some intrinsic API of QGraphicsView that
is obviously not available anymore.
It seems to work to some extent now, but it would be really good if there
was some testing since I'm unsure about how to test it.
CCMAIL: Dan Vrátil
ability to drag an applet between containments
both from/to panel and desktop and between different screens
Show applets from the system tray in Widget Explorer
set the shortcut to the action
Make attempts to reconnect after a network error
After switching to offline mode due to a network error, the model tries to
reconnect repeatedly, with increasing timeouts. This is done until either
trojita gets a working connecton, or reconnect attempts are aborted by choosing
network:offline in the menu.
Ubuntu: MessageListPage sorting
This patch makes the Listview load dynamically and force the view
to respect the user sorting prefs on each load. Triggering a
timer while the listview is populating, this benefits in that
we only sort the view once per view instead of using rowsInserted or like,
and reduce unneeded calls to.
The user can also switch sort order from the toolbar and if changed
the user sort order preference will be respected when going between
navigation-menu.svg is part of the Ubuntu-mobile-icons package
available from http://packages.ubuntu.com/trusty/all/ubuntu-mobile-icons
and is available under the CC-BY-SA 3.0. Copyright by 2004-2012,
Add a dialog to import resources and bundles
Added extensive tablet debugging on Windows
Right now, initialization debugging is always enabled (that is not
configurable), but the raw wintab values dumps are activated alongside
the usual event dumps.
Add initial property dialog page change detection logic.
feature: Defered credit card management
Add AppStream metadata file
Continuation of support for Rose import of controlled units:
- At function loadFromMDL change argument "bool requireDesign" into
"UMLPackage *parentPkg" defaulting to NULL. Pass parentPkg into call to
- In function handleControlledUnit pass parentPkg into call to
- At function petalTree2Uml change argument "bool requireDesign" into
"UMLPackage *parentPkg" defaulting to NULL. If parentPkg is non NULL then
create an UMLObject::ot_Package with root->initialArgs() as name and
parentPkg as parent. Reassign parentPkg from the object created, and
pass parentPkg into call to umbrellify.
Auto detect running property dialog in properties window.
(In reply to comment #11)
> handleControlledUnit(): New. To be fleshed out Real Soon Now.
Real Soon Now has turned into 7 years...
- Start fleshing out function handleControlledUnit - tested so far only
using .cat file, not .sub file.
- Remove duplicated function names in texts at uDebug() / uError()
- At function petalTree2Uml add optional bool argument requireDesign
defaulting to true. If requireDesign is false then:
- Do not check for root->name() == "Design"
- Do not attempt root->findAttribute("root_category"); instead, set
root_category to root directly.
- Do not call umldoc->setCurrentRoot(), the current root was already set
by the loadFromMDL call on the .mdl file (with requireDesign = true.)
- Do not call importView() for the UseCase, Component, or Deployment view.
- At function loadFromMDL add optional bool argument requireDesign
defaulting to true. Pass requireDesign into call to petalTree2Uml.
Initial Work on a notification center backend for amarok. Based on the quassel notification center code
Updated colors and QtCurve settings in case QtCurve is used as the window decoration. Also added a Breeze Light color scheme.
[tabbox/grid] Use RowLayout for the item's caption
Simplifies the code quite a bit by no longer needing an extra item for
the selected caption.
As a nice side effect it fixes a binding loop.
Improve how the primary screens are sorted
Only take it into account if the primary value is different in both screens
slightly defer plasmoid init
since when the plasmoid is gettng created other events may be processed,
slightly defer it's init() so that if a malformed mpris implementation
(hello VLC) adds the plasmoid to tasks immediately, so we can ensure
that every plasmoid gets onle and only one instance
Turn off synchronous mode for sqlite database in statistics plugin
Synchronous mode does not have any real advantages here and only slow down
writes to database. When it is turned off it can dramatically speed up kopete
statistics plugin when changing status from online to offline or on exit.
Tested with 150MB big database:
before patch: exit time about 10s
after patch: exit time about 1s
Thomas Lübking sent a few weeks ago a patch proposing some fixes to
KBounce's performance issues, most of them related to intese CPU usage
due unecessary calls to the game renderer.
This commit is enormous because I added some extra code on top of Thomas
work. What I did:
Changed to static the access modifier of the renderer shared by all
Created a new static method for reloading the sprites of a wall. This
method is called during each resize but also after a theme change.
Thomas didn't see spot that bug thus after a theme change the wall kept
being painted with the sprite used in the previous theme.
Thomas's work is better explained in the Review Board entry referenced
Locale KCM is replaced by Formats KCM