Revision 774789
Go back to digest for 17th February 2008Features in Accessibility
Color blindness simulation for kmag... not so useful for people with color blindness, but good for designing accessible interfaces (also makes a fun toy in its own right).
Several algorithms are implemented (the preprocessor selects one at compile time), so some of the evolution is visible. I'd like to get the "non-simple" algorithm working, but the paper is missing most of the crucial variables. For now the "simple" algorithm with coefficients derived from Visolve is used.
TODO: make gamma configurable, re-add 'invert colors', add modes to actually help people with color blindness in addition to the simulation modes... UI probably needs more work to make this practical, the simple menu-with-list-of-exclusive-options doesn't really cut it.
File Changes
- /trunk/KDE/kdeaccessibility/kmag
- /colorsim.cpp
- /colorsim.h
- /trunk/KDE/kdeaccessibility/kmag
- /CMakeLists.txt
- /kmag.cpp
- /kmag.h
- /kmagui.rc
- /kmagzoomview.cpp
- /kmagzoomview.h
- /main.cpp