Revision a58ba4b...
Go back to digest for 9th January 2011Features in Games
Giulio Camuffo committed changes in [Gluon] /graphics:
Introduce a new overload for Item::render() taking a MaterialInstance.
This allows Item subclasses to render easily with more than one material.
Also, pass to Mesh::render the gl mode it should use. Subclasses of Item can change the mode by reimplementing render().
File Changes
Modified 4 files
- /graphics
- /item.cpp
- /item.h
- /mesh.cpp
- /mesh.h
4 files changed in total